For the past few months I've been working with my friend Pixel on a web based World of Warcraft model viewing application. The basic idea was to create a system to create avatars based on WoW characters that would always be in sync with their in-game version (and not having to refresh it manualy everytime you change your equipement). In the original plan, we were using the guild rosters to fetch characters equipement, but soon afterward Blizzard announced the Armory website as just to fit our needs for a more practical access to the character data.
With most of the data now accessible, we started working on a prototype website that gave interesting results. I was responsible for nearly everything related to character rendering, while Pixel worked on a custom lua-based web server, that would be fetching data from armory, manage character rendering request and tie everything-up.
To start testing things a bit in more depth we opened an early website that will allow you to generate a character representation that should keep itself in sync with your in-game equipement...
Using this page, you can create a link to your character. You can now use the link where you want at the image will update iself to match you in-game character.
Keep in mind that it is still a very early version, that your character may appear glitched and a handfull of things can go wrong. For the momment your character special features (like face/hair/...) will not appear correctly due to a limitation in Armory. Also your cape/helm hide option will be ignored for the same reasons.
We just opened a forum here for bug reports and updates.
For exemple, here is an image of my current character:

